Most puzzles are very easy, especially since you will have already seen them by this point, but having this on just makes this playthrough that much faster. This can be done at certain points in the story where an object needs to be moved to reach another area or the few instances where you need to utilize ropes or cables to reach new areas.
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Of course, if you run directly in the middle of a room full of enemies, they can and will shoot at you from behind. This is helpful to handle a wide room filled with multiple access points enemies can use to attack you. More specifically, enemies will not purposefully attempt to get behind your position.
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Enemies Don't Flank: On - This setting keeps enemies in front of you, for the most part.This setting ensures your allies never get grabbed (with exception of story-based moments). If you can't get to or save your ally before the gauge empties, you'll get hit with a game over. Allies Don't Get Grabbed: On - This is helpful to avoid game overs due to the health gauge running out for any allies grabbed by an enemy.You can move the captured enemy around without worrying about them escaping. Hostages Don't Escape: On - This is a helpful setting to use if you use a lot of human/infected shields.Return to the ACCESSIBILITY menu, then select COMBAT ACCESSIBILITY and set the following: There aren't many areas with water requiring you to dive for long, but this can be used as an advantage in encounters where water is available. Infinite Breath: On - Allows you to breathe underwater indefinitely.
![the last of us part 2 walkthrough the last of us part 2 walkthrough](https://i.ytimg.com/vi/kzxcFGhPIrI/maxresdefault.jpg)
Enhanced Listen Mode: On - Activating this option allows you to set the scan range and scan time of Listen Mode, making it even more powerful than the default setting.Ledge Guard: On - This keeps you from falling off of ledges that result in a game over.This setting allows you to click at any time and an arrow will point you in the direction of where you should go next helpful for when you lost track of your place in the guide. Navigation Assistance: On - Incredibly useful and should be used for any and all playthroughs.While still in the ACCESSIBILITY menu, select NAVIGATION and TRAVERSAL and set the following: This means you don't need to press for every item you want to pick up. Auto Pick-Up: On - This doesn't make the game easier from a difficulty standpoint, but it's an incredibly useful option in that you merely have to stand next to or over an item and your character will automatically pick it up.Setting this to Hold or Tap means that QTE inputs can be completed by holding down the button or tapping it, respectively. Repeated Button Presses: Hold - This is merely a preference.Now, select ACCESSIBILITY in the OPTIONS menu, then select ALTERNATE CONTROLS and set the following: This doesn't work 100% of the time but it occurs frequently enough to be a useful selection. Dodge Prompts: Frequent - Displays the word "Dodge" when an enemy is about to attack, allowing you to make your dodging as efficient as possible.Next, select HUD in the OPTIONS menu and change the following: From there, select CONTROLS and set the following: First Playthrough (Story, Miscellaneous Trophies, Collectibles) Recommended Settingsįirst, go to the OPTIONS menu. Having said that, this walkthrough does assume you are using the settings shown below, so some tips and tricks stated in the guide may use functions activated only with certain settings active.
![the last of us part 2 walkthrough the last of us part 2 walkthrough](https://i.ytimg.com/vi/PqrrulC2Rys/maxresdefault.jpg)
Want to keep things challenging while still being relatively manageable? Turn off HUD items and prompts. Want a greater challenge? Turn off auto-aim and Listen Mode.
![the last of us part 2 walkthrough the last of us part 2 walkthrough](https://d.ibtimes.co.uk/en/full/129647/top-10-emma-watson-fashion-moments.jpg)
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Of course, you should adjust the game settings to fit your style and desire in how to experience the game.